Quatsing | Caliban Avenger | Martin
Ernie ”MacWyvern” Lint | Elf Survivalist | Berndt
Absent players this session
Slingbill | Human Monster Hunter | Mats
Sigurd Slapptask | Human Bounty Hunter | Flan
Iznogoud | Caliban Dashing Rogue | Djuro
Session Eight – The Colour out of the Pool
The 8th session begIn in the basement below the D’Tarascon Mansion. Iznogoud and Quatsing are in the pool room with wounded Slingbill. Ernie or Sigurd is god knows where…
Together, Iznogoud and Quatsing drag/carry Slingbill back to the village and seek out the priest (Brucian).
The priest agrees to help with healing Slingbill, and invite the PCs into his humble home.
Iznogoud is still charmed by the charming Swamp Maiden, and wants to take the priest’s liver back to the woman of his dreams, as she asked of him. While the Priest is working with poor Slingbill’s wounds, our charmed hero sneaks up and attacks the priest from behind, nearly severing his head with a powerful swing of his sword. The Priest slumps forward on the bed. Iznogoud is preparing to cut out the still living Priest’s liver, when he suddenly freezes and falls to the floor, writhing in agony. (The Priest’s Three-Eyed Raven fetch makes a spirit attack and defeats Iznogoud).
Quatsing and the now healed Slingbill tie up Iznogoud and give the priest a healing potion, which saves the poor man’s life.
Some argumentation follows. It is decided that the PCs go back to the mansion basement and jump into the magic pool (Iznogoud strongly opposes this, but is forced by taking him there on a wheel-barrow). All but Iznogoud jumps into the pool. Then, after a long while of contemplating what to do, Iznogoud also takes the leap…
After a strange soundless fall, our heroes arrive in a white featureless place. They walk around in the fog-like white for days or hours, and finally arrive at the outskirts of a dense forest. The forest is composed of lots of twisted brush and trees, with the muddy ground adorned with weird mushrooms and foul berries. No animals are heard or seen, and there is a looming sense of doom over the place.
After some stumbling around in the vegetation, Ernie and Sigurd are found at a small campsite. They say that only a short time have passed since they last met. A bit behind and having arrived at a different spot than the others, Iznogoud stalks the rest of the group, staying hidden, with delirious ideas of how to get vengeance on his former buddies (yes, he’s clearly gone out of his mind).
We end the session in the forest camp and with Iznogoud lying in the brush near the camp, thinking of vengeance…
And here we conclude the expanded “Night of the Living Dead” Ravenloft adventure. We might come back, or maybe we won’t…