Session 9 – The Stoneheart Dungeon/Valley of the Shrines (Lost Lands)


Ruined shrines by meisl@deviantart

Game System | Blood & Treasure Complete

Setting/World | The Lost Lands by Frog God & Necromancer Games

Dramatis Personae

Blitz Dunkelsturm | Mountain Dwarf Cleric of Jamboor 4 [Death domain] | Berndt

Haxxel Rosethorne | Wild Elf Duelist 2 | Berndt

Angelina d’Monica III | Human Assassin 3 [Acrobat variant] | Djuro

Alba Dayanite | Half Elf Psychic 2/ Magic-User 2 | Djuro

Rektolas | High Elf Fighter 3 | Mats

Nitrolas | High Elf Magic-User 3 | Mats

Meatshields & NPCs

Men-At-Arms | Darkwolf | Fuldo | Garfield | Garfunkel

Torchbearers | Ranulf | Wee Dingwall

Absent this session

The Old Sleaze | Human Sorcerer 3 | Martin

Make Me | Human Paladin 2 | Martin

Hoder | Ogre Fighter 4 [Brute variant] | Flan

Fenrir the Vain | Human Barbarian 3 [Thane variant] | Flan

Session Nine – The Desecrated Shrines


This session saw no new PCs entering the scene. Blitz and Make Me leveled up (Clr 5 and Pal 3 respectively). Much of the session was spent talking about life in general, so progress in the game was quite slow. 

The session began where we left off last time – after a fight with some weird, blood-drenched skeletons. The players continued investigating the lower crypt under the Temple of Thyr and found yet another secret room with more clerical scrolls.

Then they went to scout the Temple of Muir, which was equally desecrated. As in the first temple, the statue of Muir (Lady of Paladins) was decapitated and befouled. Blitz the dwarven cleric found a text in Celestial on the base of the statue, but managed to avoid the spell trap as he’d experienced the one in Thyr’s temple. Below the temple, a similar crypt was discovered, also with 3 secret rooms. With the help of the knowledge of Make Me (paladin of Muir) the players managed to solve the riddles needed to open the secret doors. The hidden rooms here were of the more martial kind, with armors and weapons but they also found 2 scrolls with clerical spells. Moreover, a magic chain mail and a magic longsword was discovered. As a paladin of Muir, Make Me meant that the weapon and armor naturally should go to him and a heated discussion ensued, ending in him getting the sword but not the armor (am I correct here, can’t recall how it ended…).

The paladin also voiced objections against taking all the holy items in the temples, but the greed of the others soon overwhelmed him, and the PCs actually looted both lawful good temples of all their treasure.

The map they had received from Manchego the lecherous gnome indicated that the dungeon they were seeking wasn’t actually at this place, but further north west in the valley, in a forested area and the sesison ended with the PCs packing up all their newly aquired loot and continuing the journey further into the silent valley…

To be continued next session after the Christmas season…