Session 27 | Egypt | Against the Brotherhood

Ghizeh

Game system: Call of Cthulhu 6th ed

Dramatis personae

Carl Blackwater | Foreign correspondent | 31 yrs | Martin

Edward Foxworthy | Big game hunter | 34 yrs | Flan

Slim Shady | Attorney | 46 yrs | Djuro

Walter Wannabi | Explorer| 44 yrs | Flan

Preben van Task | Treasure hunter| 40 yrs | Djuro

Herrman Germain | Spy| 42 yrs | Martin

NPC

Mohammed Al Harbi | Criminal | 23 yrs | NPC

Link to background stories and portraits


Cairo, Monday, March 9th 1925 | early morning

Back to El Wasta

The PCs decide to go back to Nyiti in El Wasta to ask about the location of the other half of the capstone. Sadly, this is a complete waste of time since neither the old woman or her son has any useful information on the subject.

Cairo, Tuesday, March 10th, 1925 | morning

Meeting Dr. Kafour again

The PCs go back to Dr. Kafour at the Egyptian Museum in Cairo, to consult him regarding the pink stone fragment. The scientist has no information on the stone or it’s origins but agrees that the stone indeed looks like it was a part of the covering stones of the Red Pyramid and that the symbols might suggest that the stone was a part of some sort of magic ward and that breaking and removing the stone has resulted in that the ward now is broken.

Cairo, Tuesday, March 10th, 1925 | mid-day

Talking to the man

The PCs pay Faraz Najir a little visit to ask about exactly where he stole the items that he sold to Besart. The man is visibly annoyed, but after a healthy mixture of threats and baksheesh, he admits that he stole the objects from Omar Shakti’s country estate, where they were displayed in a glass cabinet in Shakti’s private library.

Cairo, Tueday, March 10th 1925 | evening

Kicking butts and taking names

In the afternoon, our intrepid investigators return to Giza and the Sphinx, intending to create havoc for The Brotherhood by foiling their plans for the resurrection of Queen Nitocris. Using the maps from Dr. Kafour and kitted out with full gear for underground spelunking, the PCs find an alternative entrance near the Menkaura Pyramid. The PCs manage to find their way to the Great Temple despite various hazards in the tunnels.

The temple is devoid of cultists this time but guarded by animal people. As it turns out, these are not cultists in elaborate costumes but strange entities of otherworldly origin. The investigators fight and kill 9 of the creatures before they are alone in the temple.

The mummy of Queen Nitocris lies upon a large white stone altar near the center of the chamber. Resting beside her are 3 items: a Crown, a Girdle (stolen from the Mosque of Ibn Tulun), and a Necklace.

Realizing that they can’t destroy or damage the mummy with worldly implements, the PCs decide to dump the mummy in the black pool, to hopefully be devoured by whatever horrors are present below the black water surface…


And here we had to end the session. As it turned out, the break from the campaign would be about 2 years, in part due to GM fatigue but mostly due to COVID-19 and that we couldn’t meet and play live for a long time. However, we are now back in business 🙂